Difference between revisions of "Feats"

From Tales of Midya Wiki
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!Feat
!Feat
!LEP Cost
!LEP Cost
!Prerequisite
!Description
!Description
!Flavor
!Flavor
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|Aware
|Aware
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|Strong
|Strong
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|Clever
|Clever
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|5% INT bonus value and xp
|5% INT bonus value and xp
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|Talkative
|Talkative
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|10% reduced vendor costs, 1% bonus CHA xp
|10% reduced vendor costs, 1% bonus CHA xp
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|Nose to the grind stone
|Nose to the grind stone
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|the longer you're performing the same skill, the better you are at it (varies based on skill)
|the longer you're performing the same skill, the better you are at it (varies based on skill)
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|Meditative
|Meditative
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|When you idle, instead of 2x LEP bonus you get 5x bonus
|When you idle, instead of 2x LEP bonus you get 5x bonus
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|Achiever
|Achiever
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|Achievements give 10% bonus LEP
|Achievements give 10% bonus LEP
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|Headstrong
|Headstrong
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|Defensive
|Defensive
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|Durable
|Durable
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|Inspiring Presence
|Inspiring Presence
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|all members of your party gain a 5% bonus to all damage (does not stack)
|all members of your party gain a 5% bonus to all damage (does not stack)
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|Magic magnet
|Magic magnet
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|increase chances to find items by 10% but increases damage taken from magic by 10%
|increase chances to find items by 10% but increases damage taken from magic by 10%
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|Body and Mind
|Body and Mind
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|your average INT,WIS,CHA level adds half rounded up to your CON modifier
|your average INT,WIS,CHA level adds half rounded up to your CON modifier
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|Distractive
|Distractive
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|lowers enemy chance to hit by 5% and increases thieving success by 5%
|lowers enemy chance to hit by 5% and increases thieving success by 5%
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|Pugilist
|Pugilist
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|Every time you are attacked, you gain a buff increasing the chance for you to hit by 5%
|Every time you are attacked, you gain a buff increasing the chance for you to hit by 5%
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|Shield Master
|Shield Master
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|Removes the negative effect for wielding 2 shields
|Removes the negative effect for wielding 2 shields
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|Eagle Eyes
|Eagle Eyes
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|increases ranged accuracy, increases chance to find rare foraging materials, and speeds up some fishing skills slightly
|increases ranged accuracy, increases chance to find rare foraging materials, and speeds up some fishing skills slightly
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Revision as of 16:26, 5 October 2021

Feats are powerful or unique bonuses you can select using Life Experience Points. You gain Life Experience points passively and may earn bonus LEP by idling, think of it as reflecting on your life.

Feats are meant to help you create a unique character.

Feat LEP Cost Prerequisite Description Flavor
Aware
Strong
Clever 5% INT bonus value and xp I'm not sure if it's your scaly skin or your breath on my neck
Talkative 10% reduced vendor costs, 1% bonus CHA xp what that mouth do
Nose to the grind stone the longer you're performing the same skill, the better you are at it (varies based on skill)
Meditative When you idle, instead of 2x LEP bonus you get 5x bonus
Achiever Achievements give 10% bonus LEP
Headstrong
Defensive
Durable
Inspiring Presence all members of your party gain a 5% bonus to all damage (does not stack)
Magic magnet increase chances to find items by 10% but increases damage taken from magic by 10%
Body and Mind your average INT,WIS,CHA level adds half rounded up to your CON modifier
Distractive lowers enemy chance to hit by 5% and increases thieving success by 5%
Pugilist Every time you are attacked, you gain a buff increasing the chance for you to hit by 5%
Shield Master Removes the negative effect for wielding 2 shields What's better than 1 shield? 2.

I wish there was a shield right here right now, I would block all over with it.

Eagle Eyes increases ranged accuracy, increases chance to find rare foraging materials, and speeds up some fishing skills slightly


  • include a list of feats here