Difference between revisions of "Stats"

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(Created page with "There are 6 stats and they are the core of this game. Constitution (CON) = if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to...")
 
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There are 6 stats and they are the core of this game.
There are 6 stats and they are the core of this game.
Constitution (CON) = if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to or greater than str, double that carry capacity for that tier.
Constitution (CON) = if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to or greater than str, double that carry capacity for that tier.
Strength (STR) = +1  carry capacity per even str level
Strength (STR) = +1  carry capacity per even str level
Dexterity (DEX) = every 20 levels grant 1% increased movement speed
Dexterity (DEX) = every 20 levels grant 1% increased movement speed
Intellect (INT) = every 4 levels increases overall xp gain by 1% up to 25% and doubles every equal or lower WIS Life Experience bonus
Intellect (INT) = every 4 levels increases overall xp gain by 1% up to 25% and doubles every equal or lower WIS Life Experience bonus
Wisdom (WIS) = doubles every equal or lower INT experience bonus and every 4 levels increases Life Experience gain by 1% up to 25%
Wisdom (WIS) = doubles every equal or lower INT experience bonus and every 4 levels increases Life Experience gain by 1% up to 25%
Charisma (CHA) = reduces shop prices and market tax by 5% every 20 levels up to 50%, gives a 1% gold bonus per level to quests
Charisma (CHA) = reduces shop prices and market tax by 5% every 20 levels up to 50%, gives a 1% gold bonus per level to quests


These stats modify how well you perform skills as well, each skill will clearly show which stats affect it.
These stats modify how well you perform skills as well, each skill will clearly show which stats affect it.

Revision as of 05:15, 27 September 2021

There are 6 stats and they are the core of this game.

Constitution (CON) = if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to or greater than str, double that carry capacity for that tier.

Strength (STR) = +1 carry capacity per even str level

Dexterity (DEX) = every 20 levels grant 1% increased movement speed

Intellect (INT) = every 4 levels increases overall xp gain by 1% up to 25% and doubles every equal or lower WIS Life Experience bonus

Wisdom (WIS) = doubles every equal or lower INT experience bonus and every 4 levels increases Life Experience gain by 1% up to 25%

Charisma (CHA) = reduces shop prices and market tax by 5% every 20 levels up to 50%, gives a 1% gold bonus per level to quests


These stats modify how well you perform skills as well, each skill will clearly show which stats affect it.