Difference between revisions of "Combat Masteries"

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(Created page with "combat masteries are divided into 3 parts which are usually, offense, defense, and control/debuff === Sword === extra attack, parry, disarm === Dagger === crit, dodge, slowe...")
 
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=== Thrown ===
=== Thrown ===
attack speed/bonus attacks, dodge, reset swing timer
attack speed/bonus attacks, dodge, reset swing timer/poison?

Revision as of 16:38, 24 March 2023

combat masteries are divided into 3 parts which are usually, offense, defense, and control/debuff

Sword

extra attack, parry, disarm

Dagger

crit, dodge, slower attacks

Axe

armor penetration, flat damage reduction, bleeds

Spear

crit, lower enemy acc, reset swing timer

Mace

bonus damage, ???, stun

Unarmed

draw inspiration from other masteries

Wand

extra attack, bonus to magic shields, disarm

Staff

bonus damage, block/lower spell pushback, stun

Shield

block chance/value increases damage, increases block chance/value, shield wall/spell reflect

Bow

armor penetration, increases time before first attack, bleed

Crossbow

armor penetration, increases time before first attack, bleed

Thrown

attack speed/bonus attacks, dodge, reset swing timer/poison?