Difference between revisions of "Combat Masteries"
From Tales of Midya Wiki
(Created page with "combat masteries are divided into 3 parts which are usually, offense, defense, and control/debuff === Sword === extra attack, parry, disarm === Dagger === crit, dodge, slowe...") |
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=== Thrown === | === Thrown === | ||
attack speed/bonus attacks, dodge, reset swing timer | attack speed/bonus attacks, dodge, reset swing timer/poison? |
Revision as of 16:38, 24 March 2023
combat masteries are divided into 3 parts which are usually, offense, defense, and control/debuff
Sword
extra attack, parry, disarm
Dagger
crit, dodge, slower attacks
Axe
armor penetration, flat damage reduction, bleeds
Spear
crit, lower enemy acc, reset swing timer
Mace
bonus damage, ???, stun
Unarmed
draw inspiration from other masteries
Wand
extra attack, bonus to magic shields, disarm
Staff
bonus damage, block/lower spell pushback, stun
Shield
block chance/value increases damage, increases block chance/value, shield wall/spell reflect
Bow
armor penetration, increases time before first attack, bleed
Crossbow
armor penetration, increases time before first attack, bleed
Thrown
attack speed/bonus attacks, dodge, reset swing timer/poison?