Difference between revisions of "Stats"

From Tales of Midya Wiki
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!Constitution
!Constitution
|if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to or greater than str, double that carry capacity for that tier.
|str and dex levels below con have double effect.
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!Intellect
!Intellect

Revision as of 04:46, 30 June 2023

There are 6 stats and they are the core of this game.

Strength +1 carry capacity per even str level
Dexterity every 3 levels grant 1% increased movement speed
Constitution str and dex levels below con have double effect.
Intellect every 4 levels increases overall xp gain by 1% up to 25% and doubles every equal or lower WIS Life Experience bonus
Wisdom doubles every equal or lower INT experience bonus and every 4 levels increases Life Experience gain by 1% up to 25%
Charisma Reduces shop prices and market tax by 5% every 20 levels up to 50% and gives a 1% gold bonus per level to quests

Constitution (CON) = if con is equal to or greater than dex, double movement speed for that dex tier. if con is equal to or greater than str, double that carry capacity for that tier.

Strength (STR) = +1 carry capacity per even str level

Dexterity (DEX) = every 20 levels grant 1% increased movement speed

Intellect (INT) = every 4 levels increases overall xp gain by 1% up to 25% and doubles every equal or lower WIS Life Experience bonus

Wisdom (WIS) = doubles every equal or lower INT experience bonus and every 4 levels increases Life Experience gain by 1% up to 25%

Charisma (CHA) = reduces shop prices and market tax by 5% every 20 levels up to 50%, gives a 1% gold bonus per level to quests


These stats modify how well you perform skills as well, each skill will clearly show which stats affect it.


  • figure out how to add colors and pictures also actually format